NRL Release Stats That Blow Player Fatigue Argument Out Of The Water

B-Train

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The NRL has released new data that emphatically disproves the theory that the new rules implemented over the past two years has led to players never being more fatigued.

The information is in contrast to the assertions coming from players, coaches and former players that the speed of the game is impacting on onfield performance and leading to more errors.

The NRL said in a statement that “the below data of key football and fatigue related indicators in the game and corrects some misconceptions about the changes in the game over the last two years".

“One of the most important roles of our football department is to collate data on every aspect of our game. We make significant investments in this area because it’s important we understand exactly what is happening on the field,” the statement read.

“It enables us to improve player welfare and assists in enhancing the fan experience.

That data highlights the following matters:

While there’s a perception the players have never been more fatigued, the data simply does not support that assertion.

- Players who are fatigued are more likely to make errors – yet the error rate over the last three years has remained flat. The error rate today is almost the same as the error rate before the new rule changes.

- Players are running about 500m less per game this season than last season and consistent with the number of metres run in 2019.

- There’s now 7.7 tries per game compared to just over 6.6 in 2019. That means the players are getting more stoppages for tries this year than previous years. The increase in tries coincides with players running faster from tackle breaks and in open play. The average distance covered at more than 20km per hour has risen from 255m per game in 2019 to 299m per game in 2021. Player speeds at more than 25km have risen moderately from 47m to 53m over the same period.

- Fatigue does not appear to be impacting on field performances or decision making. Players aren’t making more errors, they are not running more metres and they are getting more breaks because there are more tries.

“We will continue to meticulously monitor the data and if there is a negative trend we will address it. Player welfare is our absolute priority and if there were any signs that fatigue was having a negative impact, we would act immediately,” the statement concluded.
 

B-Train

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Once again the propaganda machine at News Ltd is doing it's best to try and take the heat off the NRL.

The NRL continue to bury their heads in the sand and release bogus stats to try and save their jobs as opposed to actually addressing the problem.

All they do is focus on errors but ignore the obvious increase in injuries, six agains, penalties, missed tackles, line breaks conceded, poor defensive reads etc all caused by the touch footy rules.
 

Alan79

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Once again the propaganda machine at News Ltd is doing it's best to try and take the heat off the NRL.

The NRL continue to bury their heads in the sand and release bogus stats to try and save their jobs as opposed to actually addressing the problem.

All they do is focus on errors but ignore the obvious increase in injuries, six agains, penalties, missed tackles, line breaks conceded, poor defensive reads etc all caused by the touch footy rules.
In the end they'll hopefully notice that a key stat for them drops off in the form of bums on seats, viewers watching games and from the combination of those two a drop in profit. The game without fans stops being a moneymaker and hopefully the fans talk with their wallets because the NRL obviously don't listen to them for any other reason.
 

chisdog

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The NRL has released new data that emphatically disproves the theory that the new rules implemented over the past two years has led to players never being more fatigued.

The information is in contrast to the assertions coming from players, coaches and former players that the speed of the game is impacting on onfield performance and leading to more errors.

The NRL said in a statement that “the below data of key football and fatigue related indicators in the game and corrects some misconceptions about the changes in the game over the last two years".

“One of the most important roles of our football department is to collate data on every aspect of our game. We make significant investments in this area because it’s important we understand exactly what is happening on the field,” the statement read.

“It enables us to improve player welfare and assists in enhancing the fan experience.

That data highlights the following matters:

While there’s a perception the players have never been more fatigued, the data simply does not support that assertion.

- Players who are fatigued are more likely to make errors – yet the error rate over the last three years has remained flat. The error rate today is almost the same as the error rate before the new rule changes.

- Players are running about 500m less per game this season than last season and consistent with the number of metres run in 2019.

- There’s now 7.7 tries per game compared to just over 6.6 in 2019. That means the players are getting more stoppages for tries this year than previous years. The increase in tries coincides with players running faster from tackle breaks and in open play. The average distance covered at more than 20km per hour has risen from 255m per game in 2019 to 299m per game in 2021. Player speeds at more than 25km have risen moderately from 47m to 53m over the same period.

- Fatigue does not appear to be impacting on field performances or decision making. Players aren’t making more errors, they are not running more metres and they are getting more breaks because there are more tries.

“We will continue to meticulously monitor the data and if there is a negative trend we will address it. Player welfare is our absolute priority and if there were any signs that fatigue was having a negative impact, we would act immediately,” the statement concluded.
There are more stoppages, I know there are at least 2 games this year where a half went for nearly an hour. Last week V Canberra 1st half 41 mins & 2nd 57 mins
 

Flanagun

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The side that has the ref in their pocket doesn't make more errors because they aren't the ones getting tired. The side that doesn't doesn't make more errors because they never get the freakin' ball.
 

Malla

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I think if you ask the players themselves and they tell you that the new rules lead to them being more fatigued that should supersede any 'data' the NRL or News Ltd has lol

Seriously we are turning into Basketball now? Analytics are going to ruin this game too?
 

Malla

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The side that has the ref in their pocket doesn't make more errors because they aren't the ones getting tired. The side that doesn't doesn't make more errors because they never get the freakin' ball.
Exaactly lol

Defending 2-3 sets of six in a row on your own line that eventually leads to conceding a try because you are too fatigued defending the third set, but its OK because you get a 2 minute rest between the trying being scored and kicking off to defend again lol

What an absolute crock of shit
 

Psycho Doggie

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Would be interesting to know what exactly they define as an error...
 

Caveman

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Start policing forward passes, also how many errors are overturned due to captains challenge.
 

bulldog

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I think if you ask the players themselves and they tell you that the new rules lead to them being more fatigued that should supersede any 'data' the NRL or News Ltd has lol
Can't be true, fatigue is obviously measured through the use of a complex and objective algorithm and not based on the "feelings" of players.

You might think you see teams on their haunches and obviously gassed anywhere from 10-20mins in, but it's just an illusion and we're all fucking idiots according to the horse fucker (credit to whoever coined that on here)
 

Riggs80

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Exaactly lol

Defending 2-3 sets of six in a row on your own line that eventually leads to conceding a try because you are too fatigued defending the third set, but its OK because you get a 2 minute rest between the trying being scored and kicking off to defend again lol

What an absolute crock of shit
but why are teams defending 2-3 sets in a row?
should the defending team be rewarded with penalties to set their line when they are breaking the rules

im all for 6 agains tbh , I do think they should have kept scrums tho
 

Sandra's Bollocks

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There was a push for more fatigue to be brought into the game a few years and no one was more vocal than Matty Johns.
Well, I hope you're all happy now?
 

Shanked

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some of these analitical people on twitter blew NRL's stats out of the water
 

Mack

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Doesnt this just mean players are fitter than they were 2 years ago.
 
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